Inside Chernobyl was my first official time-consuming level for gmod. I wanted to challenge myself, push myself and make something complex.
Inside Chernobyl pushes the source 1 engine to its limit, using nothing but custom textures and in-game assets I created the Chernobyl reactor 4 control room to the best of my ability at the time.
The plot of the game is to follow the steps that caused the reactor to explode on the night of the disaster.